Demo Reel - Cloth Simulation

Cloth Reel

The above picture links to my cloth reel in its entirety.

Please see below to see a breakdown of each project. Clicking on corresponding picture allows you to view the particular shot by itself.

Download my cloth simulation reel here. File Size: 17 MB
(Or click on the above picture)
The reel plays best when right-clicked and saved to the desktop, but will play well either way.

 

Cloth Reel Breakdown

 

Alicef File Size: 2 MB

Project: Alice in Wonderland
Programs: Maya and proprietary software
Cloth Solver: Tango
Work done on following Shot:
  •  Brought in character and costume and ran cloth simulation.
  •  Pulled out various interpenetrations to costume layers and fur by use of various deformers.
  •  Created collision object for the pocket watch
For Setup Shots: (March Hare, Stayne, Monkeys, & Frog Footmen)
  •  Extracted sim garments from beauty model (remodeled at our specifications)
  •  Work closely with modeling and rigging for specific model and for rigging of costume
  •  Assisted shot artists on troubleshooting costume in shot.

 

Beowulf File Size: 7 MB

Project: Beowulf
Programs: Maya and proprietary software
Cloth Solver: Maya Classic Cloth
Work done on following Shots:
  •  Brought in costumes and ran cloth simulation for most hero and background characters.
  •  Ran hair simulation for same characters.
  •  Checked and smoothed out various interpenetrations of cloth and hair against costumes, props, and/or characters.
  •  Tweaked hair and cloth simulations based on camera, movement of characters, and direction of shot.
  •  Depending on shot, hand-animated deformations on costumes for ultimate look and/or specific action of cloth.

 

Death Dance File Size: 2 MB

Project: Death Dance
Programs: Maya 7.0
Cloth Solver: Syflex
Work done on following Shot:
  •  Direction, Animation, some Rigging and Texturing.
  •  Modeled: Robe, Collision objects, Character, Environment (all in polygons).
  •  Created collider objects for props in polygons and bound collision geometry to the rig.
  •  Ran simulation and tweaked settings until the proper weight and movement required for shot were achieved.
  •  Baked out simulation and shaped out remaining intersections using the "poly sculpt" tool in Maya.

 

Walk with Pants File Size: 1.5 MB

Project: Walk Cycle
Programs: Maya 7.0, Syflex
Work done on following Shot:
  •  Animation, Modeling, Simulation
  •  Modeled: Pants and collision objects (polygons) and bound collision geometry to the rig.
  •  Ran simulation and tweaked various cloth and settings till proper movement of cloth was achieved.
  •  Added dampening field to further help movement and look of garment.
  •  Baked out simulation and removed remaining intersections using the "poly sculpt" tool in Maya.

 



To request my Cloth Simulation or Animation Reel as a hard copy, please email me and I would be happy to send it to you my demo reel along with a full shot list.

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"Death Dance" © 2006 Jessica Hurst

Beowulf © 2007 By Paramount Pictures. All rights Reserved

Alice in Wonderland © 2008 By Walt Disney Pictures. All rights Reserved



 

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© 2008 Jessica Hurst

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Cloth Simulation Reel

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Death Dance